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Added Batch export using command line arguments #67

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ProgrammierPatrick
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I added a command line parser with the option to batch export models and textures because I needed that for a current project. Maybe this is also beneficial to other users of this program.

@Taicanium
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Hey! If this works, I could close down the Transfigured repository, since that was the primary reason I forked it! That'd be nice, since I haven't explored the project in...close to a year.

@ProgrammierPatrick
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Interesting, I did not know about the Transfigured repository. I presonally prefer command line interfaces to drag and drop solutions, but both are vaild.
To me it looks like your project might be capable of exporting animations correctly. Is that true? I had no luck with the dae export in this repo.

@Taicanium
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Theoretically it should, but unfortunately I don't know where the animations are in a Pokémon ROM file, and I haven't tested the program with anything other than such...I highly welcome this from someone else, if they're willing to try it out! I just haven't had time to pay attention to these projects in forever.

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