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appcontroller.js
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appcontroller.js
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var gameboys = [];
var controlsArray = localStorage["gbControls"];
controlsArray = (typeof controlsArray == "undefined")?[]:JSON.parse(controlsArray)
function addGB(gameboyDiv) {
var gbCanvas = document.createElement("canvas");
gbCanvas.width = 320;
gbCanvas.height = 288;
gbCanvas.className = "gameboy";
var gbContainer = document.createElement("div");
gbContainer.style.position = "absolute";
gbContainer.appendChild(gbCanvas);
gbContainer.style.width = "320px";
gbContainer.style.height = "288px";
gameboyDiv.appendChild(gbContainer);
gameboys.push(new gb('default.gbc', gbCanvas, {rootDir: "/"}));
var thisGB = gameboys[gameboys.length-1];
thisGB.GUI = {};
thisGB.GUI.container = gbContainer
var tools = document.createElement("div");;
tools.style.position = "absolute";
tools.style.left = "320px";
tools.style.top = "34px";
gbContainer.appendChild(tools);
tools.id = "toolsBar"
for (var i=0;i<5;i++) {
var buttonctr = document.createElement("div");
var button = document.createElement("img");
buttonctr.style.width = "200px";
buttonctr.style.height = "40px";
buttonctr.style.paddingTop = "4px";
buttonctr.className = "toolsButton"
buttonctr.onclick = eval("(function() {toolFunctions["+i+"](gameboys["+(gameboys.length-1)+"])})");
button.src = "images/t"+(i+1)+".png";
button.style.width = "100px";
button.style.height = "32px";
buttonctr.appendChild(button);
tools.appendChild(buttonctr);
}
//add controls menu
var controls = document.getElementById("controltmp").cloneNode(true); //clone it from the template i made since it's complex
gbContainer.appendChild(controls);
controls.style.pointerEvents = "none";
thisGB.GUI.controls = controls;
thisGB.GUI.cHide = controls.childNodes[1];
thisGB.GUI.activeMenu = -1;
prepareControlsDialogs(thisGB, (gameboys.length-1), controls);
//add options menu
var options = document.getElementById("optionstmp").cloneNode(true);
gbContainer.appendChild(options);
options.style.pointerEvents = "none";
thisGB.GUI.optionsM = options;
thisGB.GUI.oHide = options.childNodes[1];
//add tools menu
var tools = document.getElementById("toolstmp").cloneNode(true);
gbContainer.appendChild(tools);
tools.style.pointerEvents = "none";
thisGB.GUI.toolsM = tools;
thisGB.GUI.tHide = tools.childNodes[1];
//add file swapper
var cart = document.getElementById("carttmp").cloneNode(true);
gbContainer.appendChild(cart);
var blk = document.getElementById("blkcover").cloneNode(true);
gbContainer.appendChild(blk);
thisGB.GUI.blkcover = blk;
cart.onclick = eval("(function() {cartClicked(gameboys["+(gameboys.length-1)+"])})");
thisGB.GUI.cart = cart;
thisGB.GUI.cartS = 0;
thisGB.GUI.romInput = getChildById("rominput", cart)
thisGB.GUI.battInput = getChildById("battinput", cart)
thisGB.GUI.romName = getChildById("romname", cart)
thisGB.GUI.battName = getChildById("batteryname", cart)
getChildById("romBut", cart).onclick = eval("(function() {gameboys["+(gameboys.length-1)+"].GUI.romInput.click();})");
getChildById("battBut", cart).onclick = eval("(function() {gameboys["+(gameboys.length-1)+"].GUI.battInput.click();})");
thisGB.GUI.romInput.onchange = eval("(function() {fileInHandler(gameboys["+(gameboys.length-1)+"], 'rom')})");
thisGB.GUI.battInput.onchange = eval("(function() {fileInHandler(gameboys["+(gameboys.length-1)+"], 'batt')})");
getChildById("cartCancel", cart).onclick = eval("(function() {processCartDialog(gameboys["+(gameboys.length-1)+"], false)})");
getChildById("cartLoad", cart).onclick = eval("(function() {processCartDialog(gameboys["+(gameboys.length-1)+"], true)})");
thisGB.GUI.zoom = 2;
return thisGB;
}
function setZoom(gb) {
var zoom = gb.GUI.zoom/2;
var tran = "scale("+zoom+", "+zoom+")";
var elem = gb.GUI.container.style;
elem.webkitTransform = tran;
elem.MozTransform = tran;
elem.oTransform = tran;
elem.msTransform = tran;
elem.transform = tran;
if (typeof gb.ctx.webkitImageSmoothingEnabled != "undefined") {
gb.canvas.width = 320*zoom;
gb.canvas.height = 288*zoom;
gb.ctx.webkitImageSmoothingEnabled = false;
} else if (typeof gb.ctx.imageSmoothingEnabled != "undefined") {
gb.canvas.width = 320*zoom;
gb.canvas.height = 288*zoom;
gb.ctx.imageSmoothingEnabled = false;
}
//elem.marginLeft = (-160)*zoom;
//elem.marginTop = (-144)*zoom;
}
function fileInHandler(gb, ftype) {
if (ftype == "rom") {
var filename = gb.GUI.romInput.value.split("\\").pop();
if (filename == "") filename = "No File Selected"
gb.GUI.romName.innerHTML = filename;
} else {
var filename = gb.GUI.battInput.value.split("\\").pop();
if (filename == "") filename = "Last Saved Battery"
gb.GUI.battName.innerHTML = filename;
}
}
function getChildById(id, element) {
for (var i=0; i<element.childNodes.length; i++) {
if (element.childNodes[i].id==id) {return element.childNodes[i];}
}
}
function cartClicked(gb) {
if (gb.GUI.cartS == 0) {
gb.GUI.cart.className = "cartCtr cartShow"
gb.GUI.blkcover.style.opacity = 0.66;
gb.GUI.blkcover.style.pointerEvents = "auto";
setTimeout(function() {gb.GUI.cart.style.zIndex = 3;}, 333)
gb.GUI.cartS = 1;
}
}
function processCartDialog(gb, load) {
if (gb.GUI.cartS != 1) return;
if (load) {
if (gb.GUI.romName.innerHTML == "No File Selected") {
alert("No ROM File Selected!")
return;
}
gb.GUI.readCount = 0;
if (gb.GUI.battName.innerHTML == "Last Saved Battery") {
gb.GUI.readTotal = 1;
gb.GUI.battery = null;
} else {
gb.GUI.readTotal = 2;
var bFile = gb.GUI.battInput.files[0];
var bReader = new FileReader();
bReader.gb = gb;
bReader.onload = function(e) {
var gb = e.target.gb;
if (++gb.GUI.readCount == gb.GUI.readTotal) e.target.gb.loadROMBuffer(gb.GUI.rom, e.target.result);
else gb.GUI.battery = e.target.result;
};
bReader.readAsArrayBuffer(bFile);
}
var file = gb.GUI.romInput.files[0];
var reader = new FileReader();
reader.gb = gb;
reader.onload = function(e) {
var gb = e.target.gb;
if (++gb.GUI.readCount == gb.GUI.readTotal) e.target.gb.loadROMBuffer(e.target.result, gb.GUI.battery);
else gb.GUI.rom = e.target.result
};
reader.readAsArrayBuffer(file);
}
gb.GUI.cartS = 2;
setTimeout(function() { //reset dialog
gb.GUI.cartS = 0;
gb.GUI.romName.innerHTML == "No File Selected"
gb.GUI.battName.innerHTML == "Last Saved Battery"
}, 666)
setTimeout(function() {gb.GUI.cart.style.zIndex = 0;}, 200)
gb.GUI.blkcover.style.opacity = 0;
gb.GUI.blkcover.style.pointerEvents = "none";
gb.GUI.cart.className = "cartCtr cartHide cartHA"
}
numberToControl = [
"UP",
"LEFT",
"DOWN",
"RIGHT",
"B",
"A",
"START",
"SELECT"
]
function prepareControlsDialogs(gb, num, controls) {
if (typeof controlsArray[num] == "undefined") {
controlsArray[num] = {
A: [88, "X"],
B: [90, "Z"],
SELECT: [32, "space"],
START: [13, "enter"],
UP: [38, "up arrow"],
DOWN: [40, "down arrow"],
LEFT: [37, "left arrow"],
RIGHT: [39, "right arrow"]
}
localStorage["gbControls"] = JSON.stringify(controlsArray);
}
gb.GUI.ctrTxt = [];
gb.GUI.ctrSel = [];
for (var i=0;i<8;i++) {
var text = getChildById(i+"t", gb.GUI.cHide)
text.innerHTML = controlsArray[num][numberToControl[i]][1]
gb.keyConfig[numberToControl[i]] = controlsArray[num][numberToControl[i]][0];
var sel = getChildById(i+"s", gb.GUI.cHide)
sel.onclick = eval("(function() {controlSet("+i+", gameboys["+(gameboys.length-1)+"])})");
gb.GUI.ctrTxt.push(text);
gb.GUI.ctrSel.push(sel);
}
gb.GUI.selCont = -1;
}
function controlSet(num, gb) {
if (gb.GUI.selCont == -1) {
gb.GUI.selCont = num
gb.GUI.ctrSel[num].style.opacity = 1;
}
}
function fitGB() {
height = document.body.clientHeight;
var ratio = Math.max(1, Math.floor(height/(144+35*2)));
for (var i=0; i<gameboys.length; i++) {
gameboys[i].GUI.zoom = ratio;
setZoom(gameboys[i]);
}
}
document.addEventListener("keydown", controlChoose, false);
window.addEventListener("resize", fitGB, false);
function controlChoose(evt) {
for (var i=0; i<gameboys.length; i++) {
var gui = gameboys[i].GUI
if (gui.selCont != -1) {
evt.preventDefault();
if (evt.keyCode != 27) {
var entry = controlsArray[i][numberToControl[gui.selCont]]
entry[0] = evt.keyCode
entry[1] = (keyNames[evt.keyCode])?keyNames[evt.keyCode]:String.fromCharCode(evt.keyCode);
gameboys[i].keyConfig[numberToControl[gui.selCont]] = evt.keyCode;
gui.ctrTxt[gui.selCont].innerHTML = entry[1];
localStorage["gbControls"] = JSON.stringify(controlsArray);
}
gui.ctrSel[gui.selCont].style.opacity = 0;
gui.selCont = -1;
}
}
}
var keyNames =
{
8: "backspace", 9: "tab", 13: "enter", 16: "shift", 17: "ctrl", 18: "alt", 19: "pause/break", 20: "caps lock",
27: "escape", 32: "space", 33: "page up", 34: "page down", 35: "end", 36: "home", 37: "left arrow", 38: "up arrow",
39: "right arrow", 40: "down arrow", 45: "insert", 46: "delete", 91: "windows left", 92: "windows right",
93: "select", 96: "numpad 0", 97: "numpad 1", 98: "numpad 2", 99: "numpad 3", 100: "numpad 4", 101: "numpad 5",
102: "numpad 6", 103: "numpad 7", 104: "numpad 8", 105: "numpad 9", 106: "multiply", 107: "add", 109: "subtract",
110: "decimal point", 111: "divide", 112: "f1", 113: "f2", 114: "f3", 115: "f4", 116: "f5", 117: "f6", 118: "f7",
119: "f8", 120: "f9", 121: "f10", 122: "f11", 123: "f12", 144: "num lock", 145: "scroll lock",
}
var toolFunctions = new Array(5);
toolFunctions[0] = function(gb) {
gb.paused = !(gb.paused)
if (gb.paused) gb.canvas.className = "gameboy paused";
else gb.canvas.className = "gameboy";
}
toolFunctions[1] = function(gb) {
gb.reset(false); //reset without reloading battery
}
toolFunctions[2] = function(gb) {
if (gb.GUI.activeMenu == 1) {
gb.GUI.activeMenu = -1;
gb.GUI.oHide.style.left = "320px";
gb.GUI.optionsM.style.pointerEvents = "none";
} else {
gb.GUI.activeMenu = 1;
gb.GUI.oHide.style.left = 0;
gb.GUI.optionsM.style.pointerEvents = "auto";
gb.GUI.cHide.style.left = "320px";
gb.GUI.controls.style.pointerEvents = "none";
gb.GUI.tHide.style.left = "320px";
gb.GUI.toolsM.style.pointerEvents = "none";
}
}
toolFunctions[3] = function(gb) { //
if (gb.GUI.activeMenu == 2) {
gb.GUI.activeMenu = -1;
gb.GUI.cHide.style.left = "320px";
gb.GUI.controls.style.pointerEvents = "none";
} else {
gb.GUI.activeMenu = 2;
gb.GUI.cHide.style.left = 0;
gb.GUI.controls.style.pointerEvents = "auto";
gb.GUI.oHide.style.left = "320px";
gb.GUI.optionsM.style.pointerEvents = "none";
gb.GUI.tHide.style.left = "320px";
gb.GUI.toolsM.style.pointerEvents = "none";
}
}
toolFunctions[4] = function(gb) {
if (gb.GUI.activeMenu == 3) {
gb.GUI.activeMenu = -1;
gb.GUI.tHide.style.left = "320px";
gb.GUI.toolsM.style.pointerEvents = "none";
} else {
gb.GUI.activeMenu = 3;
gb.GUI.tHide.style.left = 0;
gb.GUI.toolsM.style.pointerEvents = "auto";
gb.GUI.cHide.style.left = "320px";
gb.GUI.controls.style.pointerEvents = "none";
gb.GUI.oHide.style.left = "320px";
gb.GUI.optionsM.style.pointerEvents = "none";
}
}