-
Notifications
You must be signed in to change notification settings - Fork 108
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Issue to be fixed. Important! #453
Comments
This problem can be solved by killing the first process to run, the second process works fine, but in debug there is also this error that could be fixed optionally: pygame 2.6.0 (SDL 2.28.4, Python 3.11.5) |
where do i find debug so i can share my log? thanks |
in the builder there should be a DEBUG button |
Build runs fine. Built on Windows 11.
pygame 2.6.0 (SDL 2.28.4, Python 3.11.5)
Hello from the pygame community. https://www.pygame.org/contribute.html
[2024-06-29 11:23:42] [INFO ] discord.client: logging in using static token
[2024-06-29 11:23:44] [INFO ] discord.gateway: Shard ID None has connected to Gateway (Session ID: 3665d2dcc67221d0d1629e0702afcd16).
[2024-06-29 11:23:46] [ERROR ] discord.client: Ignoring exception in on_ready
Traceback (most recent call last):
File "discord\client.py", line 449, in _run_event
File "source_prepared.py", line 158, in on_ready
File "subprocess.py", line 466, in check_output
File "subprocess.py", line 548, in run
File "subprocess.py", line 992, in init
File "subprocess.py", line 1407, in _get_handles
File "subprocess.py", line 1416, in _make_inheritable
OSError: [WinError 50] The request is not supported
The text was updated successfully, but these errors were encountered: