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Add support for GL_EXT_debug_printf shader logging #2252

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billhollings opened this issue Jun 11, 2024 · 0 comments
Open

Add support for GL_EXT_debug_printf shader logging #2252

billhollings opened this issue Jun 11, 2024 · 0 comments

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@billhollings
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macOS Sequoia & iOS 18 support shader logging, which allows MoltenVK to now support the GL_EXT_debug_printf extension part of VK_KHR_shader_non_semantic_info.

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